China is getting first crack at a British technology that might change how mobile games are made and played. Today, the Xiaomi 18 Fold launches in mainland China with an Arm Mali G2-Ultra NX graphics processor inside its custom Xring O3 chip.

What’s so special about that? By following Nvidia’s playbook, Arm-powered phones are about to have PC-like technologies to make games run faster, at higher resolution, with advanced lighting techniques, all without using more power than they do today.

The jagged edges you see in the mobile versions of popular games might begin to go away. And these advancements won’t just be locked to Chinese phones.

“You will be able to buy it; you will be able to get it in phones next year, you will be able to get it in other types of larger screen devices, whether that be tablets or Chromebooks,” Arm’s Chris Bergey, EVP of Edge AI, tells The Verge in an interview. “We think it’s going to be huge,” Bergey tells me.

DLSS for AndroidThere are two ways to look at Arm’s new Arm Mali G2-Ultra NX. One is that it’s stronger than prior mobile GPUs, period, with an alleged 85-percent performance increase over the GPU that Xiaomi was using previously, and a 14 percent increase over Arm’s previous flagship in “non-AI gaming.”

5. Arm is calling all of these techniques “neural graphics,” but it doesn’t mean quite the same thing as when Nvidia uses that term — we’re not talking about enhancing faces by reimagining how light and shadow work, at least not just yet.

Instead, these improvements are about speed, offering what Arm claims is up to four times the framerate when “Neural Super Sampling,” “Neural Frame Rate Upscaling” and “Neural Denoising” are all applied simultaneously, because each technique lets the system do less work rendering actual pixels and frames, counting on AI to fill in the rest. Note that games likely won’t feel four times faster, though, even if they look that way.

Half of the boost is because your phone will imagine new frames between existing ones — and when Nvidia, AMD, and Intel do “frame generation,” it typically comes with the cost of additional latency. Regardless, these techniques won’t all arrive immediately.

“The first titles will largely be super sampling,” says Bergey, with frame gen coming in early 2027 and denoising “soon after that.” But when you put them together, he says a phone can now genuinely play an experience like this Neural Dawn technology demo, below — and without draining your battery fast.